Steamtown Sheriff

Software: Zbrush, Blender, Substance Painter, Photoshop

For this project, my objective was to expand from doing pure character design projects, and incorporate some motion and environmental components.

I modelled the character using a combination of Zbrush and Blender, and textured it in Substance Painter. Then I used a mixture of self-modelled and stock assets to create this environment, and then animated a fly-through with a camera.

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Katarina